![]() ![]() ![]() If an ImSim is a style of game that offers manifold solutions to each given problem, SS1 had entirely different priorities. It's thought of as the great grandfather of what, thanks to Warren Spector, we're still calling Immersive Sims (a term which never made any sense, but whatever) but it doesn't exactly fit into that genre. Wile I can't judge its fidelity to the original version, coming into it only familiar with its official and spiritual successors, it's interesting to see where it all spawned from. So, after a reportedly pretty rocky development cycle it's out and yet even more surprisingly, it turned out really well! Which is why I've been interested in the remake ever since I heard it was in production, considering I do like SS2 quite a bit and at least in theory SS1 intrigued me. Don't get me wrong, if I put my mind to it I could certainly play it and probably even finish it, I just don't reckon I'd be enjoying myself very much. I don't have any history with the original, which came out literally one year after I was born, and it always looked to me just a tad too archaic to go back to. I've been playing the newly released remake of System Shock 1 lately. There doesn't seem to be a thread about it yet, so let's go: ![]()
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